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Version 1.9.0 Config
# See the documentation for what these variables do. # New variables have comments above them.
######## Login options and server-specific options ########
master server username password char sex
bindIp # 0 = normal server, 1 = oRO, 2 = pRO, 3 = eAthena/Freya, # 4 = new Freya, 5 = new eAthena, 6 = new oRO commercial (experimental) serverType 0
XKore 0 XKore_silent 1 XKore_bypassBotDetection 0 exeName ragexe.exe commandPrefix ;
pauseMapServer 0 ignoreInvalidLogin 0 secureLogin_requestCode
message_length_max 80 # If you play oRO or euRO, you should set chatLangCode to 1 chatLangCode 0 storageEncryptKey
######## Main configuration ########
alias_heal sp 28
allowedMaps allowedMaps_reaction 1
attackAuto 2 attackAuto_party 1 attackAuto_onlyWhenSafe 0 attackAuto_followTarget 1 attackAuto_inLockOnly 1 attackDistance 1.5 attackDistanceAuto 0 attackMaxDistance 2.5 attackMaxRouteDistance 100 attackMaxRouteTime 4 attackMinPlayerDistance 2 attackMinPortalDistance 4 attackUseWeapon 1 attackNoGiveup 0 attackCanSnipe 0 attackCheckLOS 0 attackLooters 0
attackEquip_topHead attackEquip_midHead attackEquip_lowHead attackEquip_leftHand attackEquip_rightHand attackEquip_leftAccessory attackEquip_rightAccessory attackEquip_robe attackEquip_armor attackEquip_shoes attackEquip_arrow
autoBreakTime { startTime stopTime }
autoConfChange { minTime varTime lvl joblvl }
autoMakeArrows 0
autoRestart 0
autoRestartMin 10800 autoRestartSeed 3600
autoRestartSleep 1 autoSleepMin 900 autoSleepSeed 900
autoResponse 0
autoSpell
avoidGM_near 0 avoidGM_near_inTown 0 avoidGM_talk 0 avoidGM_reconnect 1800 avoidGM_ignoreList
avoidList 1 avoidList_inLockOnly 0 avoidList_reconnect 1800
cachePlayerNames 1 cachePlayerNames_duration 900 cachePlayerNames_maxSize 100
dcOnDeath 0 dcOnDualLogin 0 dcOnDisconnect 0 dcOnEmptyArrow 0 dcOnMute 0 dcOnPM 0 dcOnZeny 0 dcOnStorageFull 1
follow 0 followTarget followEmotion 1 followEmotion_distance 4 followFaceDirection 0 followDistanceMax 6 followDistanceMin 3 followLostStep 12 followSitAuto 0 followBot 0
itemsTakeAuto 2 itemsTakeAuto_party 0 itemsGatherAuto 2 itemsMaxWeight 89 itemsMaxWeight_sellOrStore 48 itemsMaxNum_sellOrStore 99 cartMaxWeight 7900
lockMap lockMap_x lockMap_y lockMap_randX lockMap_randY
route_randomWalk 1 route_randomWalk_maxRouteTime 75 route_maxWarpFee route_maxNpcTries 5 route_teleport 0 route_teleport_minDistance 150 route_teleport_maxTries 8 route_teleport_notInMaps route_step 15
runFromTarget 0 runFromTarget_dist 6
saveMap saveMap_warpToBuyOrSell 1
shopAuto_open 0 shop_random 0
sitAuto_hp_lower 40 sitAuto_hp_upper 100 sitAuto_sp_lower 0 sitAuto_sp_upper 0 sitAuto_over_50 0 sitAuto_idle 1
statsAddAuto 0 statsAddAuto_list statsAddAuto_dontUseBonus 0
skillsAddAuto 0 skillsAddAuto_list
tankMode 0 tankModeTarget
teleportAuto_hp 10 teleportAuto_sp 0 teleportAuto_idle 0 teleportAuto_portal 0 teleportAuto_search 0 teleportAuto_minAggressives 0 teleportAuto_minAggressivesInLock 0 teleportAuto_onlyWhenSafe 0 teleportAuto_maxDmg 500 teleportAuto_maxDmgInLock 0 teleportAuto_deadly 1 teleportAuto_useSkill 3 teleportAuto_emptyName 1 teleportAuto_allPlayers 0 teleportAuto_atkCount 0 teleportAuto_atkMiss 10 teleportAuto_unstuck 0 teleportAuto_dropTarget 0 teleportAuto_dropTargetKS 0 teleportAuto_attackedWhenSitting 0 teleportAuto_totalDmg 0 teleportAuto_totalDmgInLock 0 teleportAuto_equip_leftAccessory teleportAuto_equip_rightAccessory
dealAuto 1 partyAuto 1 partyAutoShare 0 guildAutoDeny 1
verbose 1 showDomain 0 squelchDomains verboseDomains beepDomains beepDomains_notInTown
logChat 0 logPrivateChat 1 logPartyChat 1 logGuildChat 1 logSystemChat 1 logEmoticons logConsole 0 logAppendUsername 1
chatTitleOversize 0 shopTitleOversize 0
sleepTime 10000 intervalMapDrt 1
ignoreAll 0 itemHistory 0 autoTalkCont 1 noAutoSkill 0 portalRecord 2 missDamage 0
tankersList
secureAdminPassword 0 adminPassword callSign
######## Block options ######## # You can copy & paste any block multiple times. So if you want to # configure two attack skills, just duplicate the attackSkillSlot block.
attackSkillSlot { lvl 10 dist 1.5 maxCastTime 0 minCastTime 0 hp sp > 10 onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives previousDamage stopWhenHit 0 inLockOnly 0 notInTown 0 timeout 0 disabled 0 monsters notMonsters maxAttempts 0 maxUses 0 target_whenStatusActive target_whenStatusInactive inInventory isSelfSkill 0 equip_topHead equip_midHead equip_lowHead equip_leftHand equip_rightHand equip_leftAccessory equip_rightAccessory equip_robe equip_armor equip_shoes equip_arrow }
attackComboSlot { afterSkill waitBeforeUse dist 1.5 isSelfSkill 1 }
useSelf_skill { lvl 10 maxCastTime 0 minCastTime 0 hp sp onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 inInventory }
useSelf_skill_smartHeal 1
partySkill { lvl 10 maxCastTime 0 minCastTime 0 hp sp onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 target target_hp target_isJob target_isNotJob target_whenStatusActive target_whenStatusInactive target_aggressives target_monsters target_timeout 0 target_dead 0 inInventory isSelfSkill 0 }
autoSwitch_default_rightHand autoSwitch_default_leftHand autoSwitch_default_arrow
# NOTE: In the case of two handed weapons, or no Shield, # duplicate the weapon name for 'rightHand' # To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand
autoSwitch { rightHand leftHand arrow distance useWeapon }
equipAuto { topHead midHead lowHead leftHand rightHand leftAccessory rightAccessory robe armor shoes arrow
monsters weight 0 whileSitting 0 hp sp onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 inInventory }
useSelf_item Meat,Apple,Banana,Sweet Potato,Carrot,Red Potion { hp <= 50% sp onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout disabled 0 inInventory }
######## Autostorage/autosell ########
buyAuto { npc standpoint distance 5 minAmount 2 maxAmount 3 }
sellAuto 0 sellAuto_npc sellAuto_standpoint sellAuto_distance 5
storageAuto 0 storageAuto_npc storageAuto_distance 5 storageAuto_npc_type 1 storageAuto_npc_steps storageAuto_password storageAuto_keepOpen 0 relogAfterStorage 1
getAuto { minAmount maxAmount passive }
######## Debugging options; only useful for developers ########
debug 0 debugPacket_unparsed 0 debugPacket_received 0 debugPacket_ro_sent 0 debugPacket_sent 0 debugPacket_exclude debugPacket_include debugPacket_include_dumpMethod debugDomains
***Closing THis Thread For A while*** ***This is just for referrence no questions should be put in here or else that would be removed***
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