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> Pano kausapin ung mga NPC pra makapunta s lockmap?, pu2nta s isang map n may ka2usaping NPC

d3n12
post Mar 29 2006, 12:46 AM
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mga kuya phelp nmn po hp.gif

ngbobot po kc ako s ayo_dun02 s may tamruan. I manually put my character their kya mahirap po kc pag nsa ayothaya n sya after nya mag autostorage dhil overweight n ung character q gigising p ko pra lng ipunta dun s map n un kya madalas puyat aq sob.gif

bago po kc mkapunta dun s map n un kelangan may kausaping NPC s ayo_fild01
tpos after non s ayo_dun01 ulit may kakausapin n prang wall tpos icliclick kung pa2sok k dun. 2 choices lng po pagpi2lian s bawat NPC. smile.gif

ung NPC pong un hindi katulad ng kafra & katulad nung papunta s turtle island sad.gif

pano po kya un maco2nfig n galing s ayothaya lakad sya papunta dun s isang NPC s ayo_fild01
tpos lakad sya papuntang ayo_dun01 pra kausapin ung wall pra mkapasok s ayo_dun02? sad.gif

i really nid po tlga sad.gif

THANKS PO S MGA MAGREREPLY n MABABAIT thx.gif
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TakingNewGrounds
post Mar 29 2006, 01:25 AM
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using portals.txt po... add ka ng line with the following syntax:
#format: <source coordinate><destination coordinate>[zenny cost][conversation sequence]

ex. izlude 201 181 izlu2dun 107 50 500 c r0
going to bylan using the sailor in izlude

dahil 2 ung pupuntahan dapat 2 lines din sa portals.txt un add mo...

1.Ung from ayo to ayo_fild01
2.Ung from ayo_dun01 to ayo_dun02

This post has been edited by TakingNewGrounds: Mar 29 2006, 01:28 AM


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balbon
post Mar 29 2006, 06:16 AM
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May tama ka!! heh.gif
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maztahv00d00
post Apr 18 2006, 04:05 PM
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Guys,

I don't know if you also have tried this...

You may set your openkore to Xkore 1, then type in the console "ai" to turn off the AI seqeunce. Guide your bot from your savemap until you reach the lockmap including the conversation with the NPCs. In this way, the bot will register your route and NPCs along with the amount of zennies just to get to the destination. This is another way, in case you don't know how to go about with the portals.txt.

I tried this already.

no1.gif


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