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> help!!!

ace14206
post Sep 2 2008, 06:03 AM
Post #1


Member
**

Race: demi-Humans
Posts: 45
Spawned: 4 Apr 08
Spawn ID: 17,426



bat po ayaw magbuff ung priest ko saka magheal? anu po ba mali sa config ko?
sob.gif hmm.gif

alias_heal sp 28



allowedMaps

allowedMaps_reaction 1

attackAuto 0
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 0
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0

autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map

attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow

autoBreakTime {
startTime
stopTime
}

autoConfChange {
minTime
varTime
lvl
joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0

autoSpell

avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 4200
avoidGM_ignoreList

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 4200

cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100

clientSight 20

dcOnDeath 0
dcOnDualLogin 1
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1

follow 1
followTarget putmasternamehere
followEmotion 0
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 4
followDistanceMin 2
followLostStep 12
followSitAuto 0
followBot 0

ignoreServerShutdown

itemsTakeAuto 2
itemsTakeAuto_party 0
itemsGatherAuto 0
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900

lockMap
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_escape_unknownMap 1
route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 12

runFromTarget 0
runFromTarget_dist 6

saveMap payon
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand

shopAuto_open 0
shop_random 0

sitAuto_hp_lower 0
sitAuto_hp_upper 0
sitAuto_sp_lower 0
sitAuto_sp_upper 0
sitAuto_over_50 0
sitAuto_idle 0

statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 1
statsAdd_over_99 0

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto_hp 0
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 0
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 0
teleportAuto_useSkill 1
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 0
teleportAuto_unstuck 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_lostTarget

dealAuto 1
dealAuto_names
partyAuto 1
partyAutoShare 1
guildAutoDeny 1

verbose 1
showDomain 0
squelchDomains emotion,attackedMiss,guildnotice
verboseDomains
beepDomains
beepDomains_notInTown

logChat 0
logPrivateChat 1
logPartyChat 0
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1

chatTitleOversize 0
shopTitleOversize 0

sleepTime 50000
intervalMapDrt 1

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0

tankersList

removeActorWithDistance


######## Homunculus Support ########

homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackMinPlayerDistance 3
homunculus_attackMinPortalDistance 8
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1

homunculus_followDistanceMax 10
homunculus_followDistanceMin 3

homunculus_route_step 15

homunculus_tankMode 0
homunculus_tankModeTarget

homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0

# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
homunculus_intimacyMax 999
homunculus_intimacyMin 911

# How long should we wait between feeding?
# default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10

# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps


######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.


attackSkillSlot Pneuma {
lvl 10
dist 1.5
maxCastTime 0
minCastTime 0
hp
sp > 10
whenNotGround Pneuma
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters Gargoyle, Penomena
notMonsters
maxAttempts
maxUses 1
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}

attackSkillSlot Holy Light {
lvl 1
dist 5
maxCastTime 0
minCastTime 0
hp
sp > 10
whenNotGround
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
partyAggressives <= 2
previousDamage
stopWhenHit 1
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters Whisper,Hydra, Zombie, Familiar, Drainliar, Arclouse, Gargoyle, Parasite, Dragon Tail, Alligator, Alarm, Rideword, Mimic, High Orc, Orc Archer, Brilight, Grand Peco,Geographer,Stalactic Golem, Megalith
notMonsters
maxAttempts
maxUses 1
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
manualAI 0
}

attackSkillSlot Lex Aeterna {
lvl 1
dist 3
sp > 10
partyAggressives <= 3
stopWhenHit 1
maxUses 6
disabled 0
monsters Alarm, Mimic, Rideword, Grand Peco, Geographer, Stalactic Golem, Megalith
}

attackSkillSlot Heal {
lvl 10
dist 1.5
maxCastTime 0.1
minCastTime 0
hp
sp > 60
whenNotGround
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters Wraith, Evil Druid, Soldier Skeleton, Skel Archer, Skel Soldier, Ghoul
notMonsters
maxAttempts
maxUses
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
manualAI 0
}

attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
target_deltaHp
}


useSelf_skill Heal {
lvl 10
maxCastTime 0
minCastTime 0
hp < 76%
sp > 10%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_skill Increase AGI {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive Increase AGI
partyAggressives <= 3
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 1
inInventory
manualAI 0
}

useSelf_skill Magnificat {
lvl 5
maxCastTime 0
minCastTime 0
hp
sp < 80%
onAction
whenStatusActive
whenStatusInactive Magnificat
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_skill Blessing {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive Blessing
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_skill Kyrie Eleison {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
onAction
whenStatusActive
whenStatusInactive Kyrie Eleison
partyAggressives <= 2
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_skill Pneuma {
lvl 1
sp
whenNotGround Pneuma
isSelfSkill 1
defendMonsters Raydric Archer,Bloody Knight,Orc Archers,Cruiser,Gargoyle
disabled 1
}

useSelf_skill_smartHeal 1


partySkill Pneuma {
lvl 1
sp
target Jimbitz
whenNotGround Pneuma
defendMonsters Raydric Archer,Bloody Knight,Orc Archers,Cruiser,Gargoyle
disabled 1
}


partySkill Blessing {
lvl 1
sp
target
target_whenStatusActive Cursed
disabled 0
}

partySkill Heal {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
manualAI 0
target
target_hp < 60%
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}

partySkill Blessing {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp > 20%
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 1
manualAI 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive Blessing
target_aggressives
target_monsters
target_timeout 240
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}

partySkill Increase AGI {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp > 50%
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
partyAggressives <= 3
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 1
manualAI 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive Increase AGI
target_aggressives
target_monsters
target_timeout 142
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}

partySkill Impositio Manus {
lvl 5
maxCastTime 0
minCastTime 0
hp
sp > 50%
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
partyAggressives <= 3
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 1
manualAI 0
target
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive Impositio Manus
target_aggressives
target_monsters
target_timeout
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}

partySkill Kyrie Eleison {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp > 50%
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 1
manualAI 0
target
partyAggressives <= 3
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive Kyrie Eleison
target_aggressives
target_monsters Gargoyle,Arclouse,Sword Fish,Dragon Tail,Alarm, High Orc
target_timeout
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}

autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow

# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}

equipAuto {
topHead
midHead
lowHead
# leftHand +4 Buckler [Horn] [1]
rightHand Rod [4]
leftAccessory
rightAccessory Clip [Yoyo] [1]
robe +4 Muffler [Condor] [1]
# armor Saint's Robe [Pupa] [1]
armor Saint's Robe [Pest] [1]
shoes
arrow
monsters
weight 0
whileSitting 0
hp > 41%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_item Pumkin,Meat,Apple,Banana,Sweet Potato,Carrot,Red Potion,White Potion,Monster's Feed,Orange Potion,Hinalle Leaflet,Novice Potion {
hp <= 90%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
manualAI 0
}

######## Autostorage/autosell ########

buyAuto {
npc
standpoint
distance 5
minAmount 2
maxAmount 3
}

sellAuto 0
#sellAuto_npc payon 159 96
#sellAuto_npc morocc 147 102
sellAuto_npc prontera 113 42
#sellAuto_npc izlude 164 138
#sellAuto_npc geffen 193 152
sellAuto_standpoint
sellAuto_distance 5

storageAuto 1
#storageAuto_npc payon 175 226
#storageAuto_npc comodo 195 150
storageAuto_npc aldebaran 143 119
#storageAuto_npc prontera 151 29
#storageAuto_npc geffen 203 123
#storageAuto_npc morocc 156 97
#storageAuto_npc izlude 134 88
#storageAuto_npc alberta 28 229
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps c r1 n
storageAuto_password
storageAuto_keepOpen 0
storageAuto_useChatCommand
relogAfterStorage 1

getAuto {
minAmount
maxAmount
passive
}

######## Debugging options; only useful for developers ########

debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains

macro_nowarn 1
macro_orphans terminate
macro_debug
macro_file
macro_allowDebug 0
macro_readmanual bluemarlin

doCommand relog 30 {
whenGround Fire Pillar
}

doCommand relog 120 {
aggressives >= 100
inLockOnly 1
}
storageEncryptKey 0x050B6F79, 0x0202C179, 0x0E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x07D8D6B, 0x08CB9ED9
gameGuard 1
charBlockSize 108
serverEncoding Tagalog
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jdcmis
post Oct 28 2008, 10:18 AM
Post #2


Advanced Member
****

Race: Zombies
Posts: 108
Spawned: 2 Jul 05
Spawn ID: 1,597



hope this helps..
try this config, just edit some text:

useSelf_skill Heal {
lvl 10
maxCastTime .5
minCastTime .5
hp <60%
sp > 10%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 1
notWhileSitting 1
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0

}

useSelf_skill Blessing {
lvl 10
maxCastTime .5
minCastTime .5
hp
sp > 10%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Blessing
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 1
notWhileSitting 1
notInTown 1
timeout 0
disabled 0
inInventory
manualAI 0

}
useSelf_skill Increase AGI {
lvl 10
maxCastTime .5
minCastTime .5
hp
sp > 10%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Increase AGI
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0

}

useSelf_skill Angelus {
lvl 10
maxCastTime .5
minCastTime .5
hp
sp > 10%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Angelus
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0

}

useSelf_skill Magnificat {
lvl 5
maxCastTime .5
minCastTime .5
hp
sp > 45%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Magnificat
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 1
timeout 0
disabled 0
inInventory
manualAI 0

}
partySkill Heal {
lvl 5
target_hp < 70%
sp > 10 %
}

partySkill Blessing {
lvl 10
sp > 64
notInTown 1
timeout 3
target_whenStatusInactive Blessing
target_timeout 240
}

partySkill Increase AGI {
lvl 10
sp > 45
notInTown 0
timeout 3
target_whenStatusInactive Increase AGI
target_timeout 240
}

partySkill Angelus {
lvl 10
sp > 45
notInTown 1
timeout 3
target_whenStatusInactive Angelus
target_timeout 240
isSelfSkill 1
}
partySkill Kyrie Eleison {
lvl 10
sp > 45
stopWhenHit 1
notWhileSitting 1
notInTown 1
timeout 5
disabled 1
target_whenStatusInactive Kyrie Eleison
target_timeout 240
}

partySkill Magnificat {
lvl 5
sp
stopWhenHit 1
timeout 10
whenStatusInactive Magnificat
partyAggressives < 1
isSelfSkill 1
}


partySkill Resurrection {
lvl 4
target_dead 1
}


partySkill Impositio Manus {
lvl 5
sp > 25
notInTown 1
timeout 3
disabled 0
target_whenStatusInactive Impositio Manus
target_timeout 60
}

useSelf_skill_smartHeal 1
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