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alias_heal sp 28
allowedMaps allowedMaps_reaction 1
attackAuto 2 attackAuto_party 1 attackAuto_onlyWhenSafe 0 attackAuto_followTarget 1 attackAuto_inLockOnly 1 attackDistanceAuto 0 attackMaxDistance 1 attackMaxRouteDistance 100 attackMaxRouteTime 4 attackMinPlayerDistance 2 attackMinPortalDistance 4 attackUseWeapon 1 attackNoGiveup 1 attackCanSnipe 0 attackCheckLOS 1 attackLooters 0 attackChangeTarget 1 aggressiveAntiKS 0 attackDistanceAuto 0
autoMoveOnDeath 0 autoMoveOnDeath_x autoMoveOnDeath_y autoMoveOnDeath_map
attackEquip_topHead attackEquip_midHead attackEquip_lowHead attackEquip_leftHand attackEquip_rightHand attackEquip_leftAccessory attackEquip_rightAccessory attackEquip_robe attackEquip_armor attackEquip_shoes attackEquip_arrow
autoBreakTime { startTime stopTime }
autoConfChange { minTime varTime lvl joblvl }
autoMakeArrows 0
autoRestart 0
autoRestartMin 10800 autoRestartSeed 3600
autoRestartSleep 1 autoSleepMin 900 autoSleepSeed 900
autoResponse 0
autoSpell
avoidGM_near 2 avoidGM_near_inTown 1 avoidGM_talk 0 avoidGM_reconnect 120 avoidGM_ignoreList
avoidList 1 avoidList_inLockOnly 0 avoidList_reconnect 1800
cachePlayerNames 1 cachePlayerNames_duration 900 cachePlayerNames_maxSize 100
clientSight 20
dcOnDeath 0 dcOnDualLogin 0 dcOnDisconnect 0 dcOnEmptyArrow 0 dcOnMute 0 dcOnPM 0 dcOnZeny 0 dcOnStorageFull 1 dcOnPlayer 0
follow 0 followTarget followEmotion 1 followEmotion_distance 4 followFaceDirection 0 followDistanceMax 6 followDistanceMin 3 followLostStep 12 followSitAuto 0 followBot 0
itemsTakeAuto 1 itemsTakeAuto_party 0 itemsGatherAuto 1 itemsMaxWeight 89 itemsMaxWeight_sellOrStore 48 itemsMaxNum_sellOrStore 50 cartMaxWeight 7900 itemsTakeAuto_new 0 itemsMaxNum_sellOrStore 50
lockMap pay_fild01 lockMap_x lockMap_y lockMap_randX lockMap_randY
route_escape_unknownMap 1 route_escape_reachedNoPortal 1 route_escape_randomWalk 1 route_escape_shout route_randomWalk 1 route_randomWalk_inTown 0 route_randomWalk_maxRouteTime 75 route_maxWarpFee route_maxNpcTries 5 route_teleport 0 route_teleport_minDistance 150 route_teleport_maxTries 8 route_teleport_notInMaps route_step 15
runFromTarget 0 runFromTarget_dist 6
saveMap payon saveMap_warpToBuyOrSell 1 saveMap_warpChatCommand
shopAuto_open 0 shop_random 0
sitAuto_hp_lower 10 sitAuto_hp_upper 100 sitAuto_sp_lower 10 sitAuto_sp_upper 0 sitAuto_over_50 0 sitAuto_idle 1
statsAddAuto 1 statsAddAuto_list 70 dex statsAddAuto_dontUseBonus 0 statsAdd_over_99 0
skillsAddAuto 0 skillsAddAuto_list
tankMode 0 tankModeTarget
teleportAuto_hp 10 teleportAuto_sp 0 teleportAuto_idle 0 teleportAuto_portal 0 teleportAuto_search 0 teleportAuto_minAggressives 0 teleportAuto_minAggressivesInLock 0 teleportAuto_onlyWhenSafe 0 teleportAuto_maxDmg 500 teleportAuto_maxDmgInLock 0 teleportAuto_deadly 1 teleportAuto_useSkill 3 teleportAuto_useChatCommand teleportAuto_allPlayers 0 teleportAuto_atkCount 0 teleportAuto_atkMiss 10 teleportAuto_unstuck 0 teleportAuto_dropTarget 0 teleportAuto_dropTargetKS 0 teleportAuto_attackedWhenSitting 0 teleportAuto_totalDmg 0 teleportAuto_totalDmgInLock 0 teleportAuto_equip_leftAccessory teleportAuto_equip_rightAccessory teleportAuto_lostHomunculus teleportAuto_lostTarget teleportAuto_useItemForRespawn
dealAuto 3 dealAuto_names partyAuto 1 partyAutoShare 0 guildAutoDeny 1
verbose 0 showDomain 0 squelchDomains verboseDomains beepDomains beepDomains_notInTown
logChat 0 logPrivateChat 1 logPartyChat 1 logGuildChat 1 logSystemChat 1 logEmoticons logConsole 0 logAppendUsername 1
chatTitleOversize 0 shopTitleOversize 0
sleepTime 10000 intervalMapDrt 1
ignoreAll 0 itemHistory 1 autoTalkCont 1 noAutoSkill 0 portalRecord 2 missDamage 0
tankersList
removeActorWithDistance
######## Homunculus Support ########
homunculus_attackAuto 2 homunculus_attackAuto_party 1 homunculus_attackAuto_notInTown 1 homunculus_attackAuto_onlyWhenSafe 0 homunculus_attackDistance 1.5 homunculus_attackMaxDistance 2.5 homunculus_attackMaxRouteTime 4 homunculus_attackMinPlayerDistance 3 homunculus_attackMinPortalDistance 8 homunculus_attackCanSnipe 0 homunculus_attackCheckLOS 0 homunculus_attackNoGiveup 0 homunculus_attackChangeTarget 1
homunculus_followDistanceMax 10 homunculus_followDistanceMin 3
homunculus_route_step 15
homunculus_tankMode 0 homunculus_tankModeTarget
homunculus_teleportAuto_hp 10 homunculus_teleportAuto_maxDmg 500 homunculus_teleportAuto_maxDmgInLock 0 homunculus_teleportAuto_deadly 1 homunculus_teleportAuto_unstuck 0 homunculus_teleportAuto_dropTarget 0 homunculus_teleportAuto_dropTargetKS 0 homunculus_teleportAuto_totalDmg 0 homunculus_teleportAuto_totalDmgInLock 0
# intimacyMax / Min sets a threshhold of when not to feed your homunculus # If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed. homunculus_intimacyMax 999 homunculus_intimacyMin 911
# How long should we wait between feeding? default: random between 10 and 60 seconds homunculus_hungerTimeoutMax 60 homunculus_hungerTimeoutMin 10
# Turn on/off homunculus autofeeding homunculus_autoFeed 1 # In Wich maps should we allow feeding? (leave empty for any map) homunculus_autoFeedAllowedMaps
# Feed homunculus between MIN and MAX value (example: between 11 and 25) homunculus_hungerMin 11 homunculus_hungerMax 24
######## Block options ######## # You can copy & paste any block multiple times. So if you want to # configure two attack skills, just duplicate the attackSkillSlot block.
useSelf_skill_smartHeal 1
partySkill { lvl 10 maxCastTime 0 minCastTime 0 hp sp homunculus_hp homunculus_sp homunculus_dead onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 manualAI 0 target target_hp target_isJob target_isNotJob target_whenStatusActive target_whenStatusInactive target_aggressives target_monsters target_timeout 0 target_deltaHp target_dead 0 inInventory isSelfSkill 0 }
autoSwitch_default_rightHand autoSwitch_default_leftHand autoSwitch_default_arrow
# NOTE: In the case of two handed weapons, or no Shield, # duplicate the weapon name for 'rightHand' # To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand
autoSwitch { rightHand leftHand arrow distance useWeapon }
equipAuto { topHead midHead lowHead leftHand rightHand leftAccessory rightAccessory robe armor shoes arrow monsters weight 0 whileSitting 0 hp sp homunculus_hp homunculus_sp homunculus_dead onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout 0 disabled 0 inInventory manualAI 0 }
useSelf_item { hp > sp homunculus_hp homunculus_sp homunculus_dead onAction whenStatusActive whenStatusInactive whenFollowing spirit aggressives monsters notMonsters stopWhenHit 0 inLockOnly 0 notWhileSitting 0 notInTown 0 timeout disabled 0 inInventory manualAI 0 }
######## Autostorage/autosell ########
buyAuto Red Potion { npc payon 159 96 standpoint distance 5 minAmount 10 maxAmount 50 }
sellAuto 1 sellAuto_npc payon 159 96 sellAuto_standpoint sellAuto_distance 5
storageAuto 1 storageAuto_npc payon 181 104 storageAuto_distance 5 storageAuto_npc_type 1 storageAuto_npc_steps storageAuto_password storageAuto_keepOpen 1 storageAuto_useChatCommand relogAfterStorage 1 minStorageZeny 50
getAuto Red Potion { minAmount 0 maxAmount 50 passive } getAuto { minAmount maxAmount passive }
######## Debugging options; only useful for developers ########
debug 0 debugPacket_unparsed 0 debugPacket_received 0 debugPacket_ro_sent 0 debugPacket_sent 0 debugPacket_exclude debugPacket_include debugPacket_include_dumpMethod debugDomains storageEncryptKey 0x050B6F79, 0x0202C179, 0x0E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x07D8D6B, 0x08CB9ED9 gameGuard 1 charBlockSize 108 serverEncoding Tagalog
attackSkillSlot { lvl dist 15 maxCastTime 0 minCastTime 0 hp sp >= 10% onAction attack aggressives disabled 0 monsters notMonsters maxAttempts maxUses 0 inInventory manualAI 0 }
useSelf_skill { lvl maxCastTime minCastTime hp sp onAction whenStatusActive whenStatusInactive whenFollowing aggressives }
useSelf_skill { lvl maxCastTime minCastTime hp sp onAction whenStatusActive whenStatusInactive whenFollowing aggressives
useSelf_skill lvl maxCastTime minCastTime hp sp onAction whenStatusActive whenStatusInactive whenFollowing aggressives
useSelf_skill lvl maxCastTime minCastTime hp sp onAction whenStatusActive whenStatusInactive whenFollowing aggressives
useSelf_skill lvl maxCastTime minCastTime hp sp onAction whenStatusActive whenStatusInactive whenFollowing aggressives } attackDistance 1
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